The Thirteenth Annual Interactive Music Conference and BBQ will be held
October 16-19, 2008, at Canyon of the Eagles Ranch, in Lake Buchanan, Texas.
The goal of Project Bar-B-Q is Influencing Music Hardware & Software Over the Next 5 Years.
To this end, a select group of hardware developers, software developers, audio engineers, composers,
tech executives, and the like will all set aside their differences and spend two days of facilitated
brainstorming to formulate some ideas and solutions. The result of
this work is the annual BBQ report.
An Expensive Problem
Keeping pace with the rapidly changing computer
audio business is no easy task, and countless dollars and man-hours depend
on it. What individual has the required level of expertise in hardware,
software, music, audio, marketing, the Internet, streaming and wireless
technologies, IP, law, technical standards, business politics and entertainment
fads to understand where computer audio was, is, and where it's going--let
alone to influence it?
A
computer can sound better than a movie theater. Why do we listen
through low-bandwidth connections and tiny speakers? If audio can be
half of a game's entertainment value, and the game industry makes more
money than the film and TV industries combined, why is audio given less
than one percent of a game's development resources? Why does something
as technically simple as audio account for such a high percentage of
computer crashes? How much do those crashes cost big businesses? How
much time and self-esteem do they cost individual computer users? If
all the little entertainment and productivity machines are going to
"converge" into one big machine, won't that more complex machine tend
to crash even more? And if the machines don't converge, but become
rather a house full of single-function appliances, how can all the
companies working on all the different types of audio make their
systems work together without failing? Why are pirating issues such a
big deal--why don't standard business models for music distribution
exist? Why haven't we better leveraged the computer's ability to help
us learn about music?
And before any of these questions are even
answered, the entire industry and all of its issues are born anew when
somebody says, "If a computer can sound that good, what kind of audio
can we squeeze through a mobile phone?"
A Unique Solution
It's a tough situation, and to answer it,
many of the movers and shakers of this industry reserve three days each
October to attend a big-time Texas-style think-tank called "Project Bar-B-Q", held at the lodge at Canyon of the Eagles on Texas'
beautiful Lake Buchanan.
The conference is hosted by The Fat Man,
George Alistair Sanger, (www.fatman.com)
who has been a Texas-Sized legend in game audio since 1983. It is operated by the
colossal superstars of conference production Avallone Media Group,
teamed with Sanger and his wife, Linda Law, who’s known by attendees
as "Mission Control." Their mission statement, which has varied only slightly
since the first BBQ in 1996, is nothing less ambitious than "Influencing
Music Hardware and Software Over The Next 5 Years."
Radical Tactics
Unlike
conventional meetings, BBQ shuns neckties, company logos, and
fluorescent lights as detrimental to group thinking processes. BBQ uses
natural catalysts to deepen and broaden thought: Attendees do their
work under wide Texas skies. They sit around the fire on hay bales, eat
top-notch food served up Western-Style, and are given lots of equipment
for making music, as well as adequate structure for brainstorming.
The conference fee covers everything from
the time attendees are picked up at the airport on Thursday until the
time they are dropped back off on Sunday including registration, shuttle
service, food, lodging, snacks and entertainment and more than likely
a hat, bandana, bolo tie, and maybe even a branding iron.
Things move quickly at BBQ. The first evening
and the morning of the second day, attendees are whipped into an intellectual
frenzy by free-spirited debates, heavenly meals, inspirational talks,
stories of BBQ's past successes, and a series of intentionally irrefutable
challenges to the validity of anybody's preconceived agenda.
The "BBQ Brothers and Sisters," as they call
each other, are not assigned a problem to solve. Instead, they form "The
Giant Brain" and are challenged to do the first task that's impossible
for an individual--to identify the four biggest questions/problems the
industry faces. Once that's done, they split into four groups to find
answers and solutions to the problems, with each attendee joining the
group working in the area he finds most compelling. As a climax to the
event, each group makes a presentation to the whole camp, and creates
a report including action items that are expected by the community to
benefit the industry.
It's been said that the power of the Big
Brain is too mighty to predict, and not a good thing to try to limit or
control too much. The BBQ staff is instructed that sometimes it's not
so important what you do, but what you don't do.
As The Fat Man says to the group at the outset
of the conference, "We don’t say ‘no’ to the Muses around
here. If one sits on your shoulder and says, ‘Hey, you need to be
sittin' on the porch with a cigar making deals with that Microsoft guy
and that AMD guy!' you'd better damn well go do what you're inspired to
do. If inspiration hits you, we’ll be proud to get the Hell out
of your way." Inspired attendees are encouraged to step outside
the structure of the working groups and form their own "rogue groups."
With smaller numbers and intense inspiration, these groups often act as
Special Forces units, and accomplish remarkable things.
www.projectbarbq.com